)Ĥ) Probably some export plugin to use SEGGER ozon for debugging (but i am not happy with this, I would prefer to use codeblocks for debugging. see and )ģ) Better support for the SEGGER debugger platform (uploading code, reading flash, resetting uC ecc.) (i started the plugin and it kind of works, but there is some API missing in the codeblocks SDK and i have a discussion with the devs how to implement this. Windows One of the preferred way to install C/GCC compiler is to use CodeBlocks. This document supersedes all package-specific installation instructions. GCC includes several components that previously were separate distributions with their own installation instructions. Once you are ready, click Install to proceed. GCC, the GNU Compiler Collection - GNU Project How to Install C and C++. This document describes the generic installation procedure for GCC as well as detailing some target specific installation instructions. Go through the installation pages, the red arrows are all the default options which we will be keeping and the last blue arrow is to indicate that you will be putting TDM-GCC into your system's PATH. This tool is part of my embedded plan for codeblocks:ġ) Import of gpdsc files (should work, but cube mx has bugs, i will try to find some time and ask in the st forum what the problem is.)Ģ) SVD file support for the debugger (plugin complete and works: But the current c::b is missing some features and i am waiting for feedback from the c::b devs to implement it in the debugger sdk. Download the on-demand installer and run it. Sadly the cube generated gpdsc file is by far not complete, and nearly useless, because many source files are missing (the whole cmsi thing for example) My import tool is finished and i plan to open source it on github as soon as the cleanup is done. Because with the project i posted at the top, if you change something in cube you have to change this manually in codeblocks project, and the include structure of the st stuff is TERRIBLE to say it kindly, and so you have way to much work to do. Inspect the makefile and make a codeblocks project from it.ĬubeMX supports the export of ide independent files (the gpdsc export) and i have written a plugin that can import this files into codeblocks.
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